The post Finding Beauty in the Decay: Joshua Smith’s Miniatures appeared first on MyTrendTales.
]]>Based in Norwood, South Australia, Smith’s career spans over a period of 18 years. Formerly a self-taught stencil artist, he switched gears to miniature art in 2015. Incredibly enough, his practice is entirely self-taught and based on trial and error. “I am constantly learning and finding new and quicker ways of doing things,” he admitted in an interview with Monster Children.
According to Smith, over the years there have been many methods he has tried to get the textures just right for details like bricks, pavement, and wall rendering: “It is such a good feeling when I finally figure out how to do something just perfect,” he relayed.
His details include the often overlooked aspects of urban environments such as grime, rust, decay, and graffiti, all of which Smith perfectly recreates in 1:20 scale miniatures.
“I like the beauty that comes from decay,” he admits. “There is a certain special quality from it that it really tells a story. Things such as grime, decay, rust, gum on the sidewalk, and graffiti are all layers of time each telling their own story. I think it gives so much more character to a building which once had former glory now sitting there in decay.”
Despite his relatively short career in miniature art, Smith’s incredible work hasn’t gone unnoticed and has been showcased in over 100 exhibitions, in galleries and art fairs in cities like London, Paris, Berlin, San Francisco, New York, Hong Kong, Taiwan, Sydney and Melbourne. He also has an impressive following online, which you’re invited to join.
The post Finding Beauty in the Decay: Joshua Smith’s Miniatures appeared first on MyTrendTales.
]]>The post Using Code to Create Art: The Work of Zach Lieberman appeared first on MyTrendTales.
]]>His experimental approach to art is based around computer graphics, human-computer interaction, and computer vision, using technology in a playful way that aims to break down the fragile boundary between the visible and the invisible.
Based in New York City, Lieberman creates artwork using code, focusing on building experimental drawing and animation tools. His work also includes interactive environments that invite participants to join in and become performers themselves.
With a B.A. in Fine Arts from Hunter College and both a B.F.A. and M.F.A. in Design and Technology from Parsons School of Design, his work (a perfect blend of art and technology) has appeared in numerous exhibitions around the world, including Ars Electronica, Futuresonic, CeBIT, and the Off Festival.
But Lieberman also shares his work online, on his Instagram page – a page wholly dedicated to his experimentations with code. According to Lieberman, most of his sketches are coded in openFrameworks (using Xcode), while a few use paper.js.
“One thing I try to do, especially with the Instagram sketches, is try to stick with very simple things, like simple geometry,” explained Lieberman in an interview with the Verge. “What happens if you start with a circle and then you rotate it, and you extrude it and you revolve it? It’s almost like using geometry as a starting point, and glitching or changing through things.”
“The other thing that I’m really passionate about is motion,” he adds, “and how movement and animation can create an emotional response.”
Check out some of his recent work in the gallery below, and purchase a digital print of his work here:
The post Using Code to Create Art: The Work of Zach Lieberman appeared first on MyTrendTales.
]]>The post Finding Beauty in the Decay: Joshua Smith’s Miniatures appeared first on MyTrendTales.
]]>Based in Norwood, South Australia, Smith’s career spans over a period of 18 years. Formerly a self-taught stencil artist, he switched gears to miniature art in 2015. Incredibly enough, his practice is entirely self-taught and based on trial and error. “I am constantly learning and finding new and quicker ways of doing things,” he admitted in an interview with Monster Children.
According to Smith, over the years there have been many methods he has tried to get the textures just right for details like bricks, pavement, and wall rendering: “It is such a good feeling when I finally figure out how to do something just perfect,” he relayed.
His details include the often overlooked aspects of urban environments such as grime, rust, decay, and graffiti, all of which Smith perfectly recreates in 1:20 scale miniatures.
“I like the beauty that comes from decay,” he admits. “There is a certain special quality from it that it really tells a story. Things such as grime, decay, rust, gum on the sidewalk, and graffiti are all layers of time each telling their own story. I think it gives so much more character to a building which once had former glory now sitting there in decay.”
Despite his relatively short career in miniature art, Smith’s incredible work hasn’t gone unnoticed and has been showcased in over 100 exhibitions, in galleries and art fairs in cities like London, Paris, Berlin, San Francisco, New York, Hong Kong, Taiwan, Sydney and Melbourne. He also has an impressive following online, which you’re invited to join.
The post Finding Beauty in the Decay: Joshua Smith’s Miniatures appeared first on MyTrendTales.
]]>The post Using Code to Create Art: The Work of Zach Lieberman appeared first on MyTrendTales.
]]>His experimental approach to art is based around computer graphics, human-computer interaction, and computer vision, using technology in a playful way that aims to break down the fragile boundary between the visible and the invisible.
Based in New York City, Lieberman creates artwork using code, focusing on building experimental drawing and animation tools. His work also includes interactive environments that invite participants to join in and become performers themselves.
With a B.A. in Fine Arts from Hunter College and both a B.F.A. and M.F.A. in Design and Technology from Parsons School of Design, his work (a perfect blend of art and technology) has appeared in numerous exhibitions around the world, including Ars Electronica, Futuresonic, CeBIT, and the Off Festival.
But Lieberman also shares his work online, on his Instagram page – a page wholly dedicated to his experimentations with code. According to Lieberman, most of his sketches are coded in openFrameworks (using Xcode), while a few use paper.js.
“One thing I try to do, especially with the Instagram sketches, is try to stick with very simple things, like simple geometry,” explained Lieberman in an interview with the Verge. “What happens if you start with a circle and then you rotate it, and you extrude it and you revolve it? It’s almost like using geometry as a starting point, and glitching or changing through things.”
“The other thing that I’m really passionate about is motion,” he adds, “and how movement and animation can create an emotional response.”
Check out some of his recent work in the gallery below, and purchase a digital print of his work here:
The post Using Code to Create Art: The Work of Zach Lieberman appeared first on MyTrendTales.
]]>